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by bignoggins 5584 days ago
I've made 100K in the app store during my first 8 months. I agree that diversification is key. Don't go for a homerun, go for multiple singles. This is my strategy and has worked well so far:

1. Always release a free ad-supported version of the app. Advertising revenue has a much better "long tail" than paid apps. There is ~ 5% conversion rate, so your paid apps do better also.

2. Target a specific niche. There is far less competition and you can charge more money. My main apps go for $5 on iPhone and $8 on iPad. If you try to release a "Angry Birds" killer for 0.99c, you are seriously rolling the dice.

3. Re-use the same code base to make multiple apps. This should be done with caution, as there is a fine line between making the most from your work and spamming the app store (which can get you banned). Almost all of my apps share a common code base. This is a sure way to increase discoverability.

Anyway, that's been my experience. As full disclosure I HAVE been featured by Apple and reached the Top 60 top grossing on the app store, so my earnings are a bit distorted by that spike. But even in my lowest month, I have never dipped below $7500.

3 comments

Awesome to hear about your numbers.

Would you mind linking to your most popular application?

Sure. it's called fantasy monster, you can find it on the app store.
If you don't mind me asking, how many applications is that spread over?
16
What have you done to get your apps noticed on the app store ?
Nothing. All marketing is organic and word of mouth. Good apps sell themselves. I was featured by apple a couple times.