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by ivanbakel 2273 days ago
> so if the state space is big or infinite, so will be the resulting generated JS.

I understand that, but it's not like this doesn't already choke on big input spaces. Why not allow me to use a big input space with a small state space by exploring the state space instead? Otherwise you just seem to be exploiting the fact that small input spaces make for small state spaces, which seems like an unnecessary indirection.

Or is it to try to enforce small state spaces to prevent programmer error?

1 comments

Ah, I understand now.

That seems like a good idea indeed, however I'm not sure how it'd look in practice. The transition from input space to state space happens in the event handlers, which currently look like this:

    onClick :: Bounded a => Enum a => a -> VDOM a
If I understand correctly, you're proposing something like:

    onClick :: Bounded a => Enum a => a -> VDOM b
Where b can be whatever (i.e. an Int, etc)? How would a be converted into b?