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by webn3rd
2274 days ago
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Still, in my point of view, your viewpoint and the article's one can be aligned. Strictly speaking, converting your ideas about the fantasy world into code to run the game is "solving a problem". I'd argue that any creative process can be coined as a problem-solving exercise, except for the fact that in many such cases the problem isn't tangible and the outcome isn't measurable. |
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Problem solving with real-world constraints = engineering
Problem solving without any constraints = art