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by DonHopkins
2273 days ago
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Thank you for that Firehose of Fun! Especially the GPU dynamic hashed grid, which looks super useful. Amazing work! LifeBrush is Emacs for Cytoplasm! I've read that those little thing-a-ma-bobs in your cells move around at something like 30 miles an hour, bumping into each other. Is that accurate? Does that simulation show them slowed down a lot? Would it just be a blur in real time? Is that software available, please? |
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My simulation is inaccurate in terms of Brownian motion. It is slowed down and smoothed for illustrative purposes. It should be more violent. Nice idea with blurring, I'll think about that. The code is on GitHub. It requires a VR headset, and it is frankly a little clunky and "research code" in terms of the UI. But check it out :D [1]. The next version will support larger simulations on the GPU and a more friendly UI. I have friends at the Scripps institute who work on similar stuff, check them out [2].
[0]: David Goodsell (2009) The Machinery of Life https://www.amazon.ca/Machinery-Life-David-S-Goodsell/dp/038...
[1]: https://github.com/timdecode/LifeBrush
[2]: https://ccsb.scripps.edu/cellpaint/