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by CSSer 2279 days ago
It’s a nice proof of concept though. I think that further applying the second part of the article (masking) to lighter parts of the image at a different intensity could provide a more accurate simulation.

Edit: I really have no idea what I’m talking about. I’m just guessing it can definitely be improved upon. I probably should’ve stopped at it’s a nice proof of concept (like most free content) :)