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by partlysean 2272 days ago
Design version control has actually been a big win for our design team and the handoff to engineering. We use Sketch + Abstract to do this. WIP projects live in separate branches that we can share out to get feedback. Once the design is locked in for that milestone, we push to Master and hand that off to engineering where they can inspect the mocks right in Abstract.

We don’t mind using multiple tools if they’re all really good at what they do. Our core toolkit includes Sketch, Abstract, and Marvel. Sketch Cloud has supported prototyping and commenting for a while now, but Marvel is a bit more robust.

Obviously each team has their own needs, but this has worked for us.

1 comments

I liked Abstract's rigor in keeping things in order but it also added a lot of overhead of commit, write, merge, etc.

Also the biggest hurdle I had with Abstract was no layer level diffing/conflicts. I know they were working on it though.

Figma allows us to move a lot faster but you do lose some of that workflow rigor that something like abstract forces you into. Like you said different teams with different needs.However, looking ahead in the next 5 years, sketch is going to have a hard time staying relevant imho.