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by jim_and_derrick
2285 days ago
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So I am a gamer for sure, spent tons of time playing all the dark souls, bloodborne, sekiro over the past 4 or 5 years. After souls i was left wanting, a void in my game life so to speak. Monster Hunter World captured my attention for a good while. Then i found roguelikes and specifically Darkest Dungeon. I had seen people playing on twitch, it looked cool. Turn based, RPG, permadeath, difficult. All up my alley. Jumped into it and got my butt whooped for a while but then it clicked. And BOOM i was off, many months later and hundreds of hours later i was done with Darkest Dungeon. Since then, Slay the Spire baby. Wow that game owns hard. about 300 hours here. It's a deck-building (card game) turn based rogue-like. Recommend it to all! |
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Sure, the abilities are card-shaped and there are drawing mechanics, but it doesn't really play like a deck-builder at all.
I think the main differentiator for me, and where I thin Slay the Spire sets it apart from normal deck builders, is that the enemies you're fighting aren't playing by the same rules. The enemies don't have cards, or decks or similar abilities.
Because of this, the enemies can be really thematic and varied and have interesting mechanics and don't need to be balanced around playing by the same rules as the player.
As a consequence it doesn't feel like a deck builder to me, the abilities just happen to be card-shaped.
Add in the relics which are one of the more important parts of the run, and really the skills involved aren't at all like other deck building games.
But yes, huge recommendation from me too, definitely the best rogue-lite game in years. (~450 hours played for me, and probably twice that watching it on twich).