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by boulos 2279 days ago
CS148 [1] varies from year to year (most people complained that I made the final assignment on subdivision surfaces too hard, but I had at least a few "Thank you, this was awesome") and is the pre-cursor to 248. I'd recommend it if you're getting started.

If you like ray tracing, Cem Yuksel currently teaches most of the related courses at Utah [2].

[1] http://web.stanford.edu/class/cs148/assignments.html

[2] http://www.cemyuksel.com/courses/

1 comments

Sometimes I kick myself for not doing CS while I was at Utah. :(
There's tons of material online now. If you want a "traditional Utah graphics" curriculum, Cem is teaching most of the stuff (with updates!) from 15 years ago. You can also probably find the old course slides and assignments. I'd suggest cs6620, personally:

https://graphics.cs.utah.edu/courses/cs6620/fall2019/