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by jcw 5597 days ago
Also, I understand that some people (including me) do have fun tinkering with low level details and tiny optimizations, but when you're making a small game with a small (even solo) team, these tasks tend to work against making a good game.
1 comments

When making a game the "low level details and tiny optimizations" that you want to concentrate on are the ones that make the game more fun: fun little touches. Sometimes that requires code optimisations but mostly it involves the kind of special-case actions and quirky animations that make for great gameplay but nasty-looing code :)