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by pjmlp 2291 days ago
That is not we are seeing from GDC talks and LunarG surveys.

Vulkan is a PC thing, without any impact on consoles, even on the Swift, NVN is what gets mostly used unless it is a PC port.

Also the subject of this thread, Ray Tracing, was developed by Microsoft and NVidia together and took two years to reach Vulkan.

How long will Vulkan now take to adopt shader meshes?