|
|
|
|
|
by orbital-decay
2282 days ago
|
|
Yeah, in DCSS they certainly trade tactical depth and crazy combinations of Nethack for what they call streamlining, aggressively cutting features from the game. Autoexplore in particular feels to me like a plug for the lack of micro, which is less important in DCSS than in Nethack. Not to say one is better or worse than another - DCCS is a great entry point into the "big four" of roguelikes - they just follow different principles. |
|