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by slifin 2299 days ago
https://unity.com/dots

Take full advantage of today’s multicore processors with Unity’s new high-performance, multithreaded Data-Oriented Technology Stack (DOTS).

DOTS makes great games run faster on multicore processors without the heavy programming headache.

DOTS provides programmers with a convenient sandbox to write safe multithreaded code for massive performance gains, while also optimizing thermal control and battery life on players’ mobile devices. By moving from object-oriented to data-oriented design, it will also be easier for you to reuse your code and for others to understand and work on it.

The new Conversion Workflow converts your GameObjects to entities with one click. At runtime, check the new Entity Preview Inspector to see how DOTS turns your GameObjects into entities

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