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by justsid 2299 days ago
Until the OP mentioned Perforce, I was 100% sure they were a co-worker of mine. I also work on a 20+ year old project, mainly on the core graphics/game engine. It’s mainly used to power a single game franchise, although I’d say that any commits from more than 2 major versions ago aren’t all that useful anymore. Too many things keep changing especially around the area that I work on.