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by FryHigh 2304 days ago
I didn’t realise D&D was this challenging.

On the flip side, this is what people said. Forget Chess - Go is the one. Forget Go - D&D is the one.

4 comments

I haven't played D&D in a looong time, but making a human-like dungeonmaster seems like the textbook example of a hard problem for AI.
It's a hard enough problem for many humans... I completely agree with you.

If someone can make even a decent AI DM, I'd say turn that one loose on NP-complete for a followup softball question.

For humans, maybe it's not. But making an AI that's good at free-form interactive storytelling won't be easy.
> For humans, maybe it's not.

Being a DM - or a player - can be very challenging indeed.

I've played and wouldn't deny that. But I'd say for humans it's less difficult than being the world's best go player, which AI has already achieved.
it doesnt have to be, you can tune a D&D session to suit the audience, such as making it heavy on the board game or card game side

the thing about 70s style D&D is the liberal arts involvement as role playing is really thespianism

the costumes and the soapboxing as people play out thier characters was really something

As some one who started in the Three little book days.

Original 70's DnD started as players vs a killer dungeon built by the DM Aka Gary Gygax

Ironically it was those of us who crossed over from traditional wargames who where more into the role playing your character.

You can see more recent players in pathfinder and dnd 5th wanting to win "the game", the full on RP style of the Mighty Nine of The Glass Cannon is quite different are actors or semi pro ones AND THEY ARE SO WELL BEHAVED""

To be a dungeon master is effectively to achieve AGI. It’s... not realistic. Current NLP systems have mapped out what language means, and can use that to generate text. But they have no idea what the text means. It requires incredible knowledge about how the world works and an ability to explain its reasoning in plain terms.