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by nical
2309 days ago
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Firefox + WebRender works great in Renderdoc, either capturing the D3D11 commands generated by ANGLE or forcing opengl. The D3D11 commands and shaders correlate pretty well with the GL commands emmitted by WebRender anyway. This tool is absolutely fantastic. Bugs are usually quickly fixed once someone on the graphics team manages to reproduce them (in a renderdoc capture).
Unfortunately nobody has managed to reproduce it yet even though the issue has been in the team's radar for a while. |
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