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by dhardenb 2326 days ago
Hi! Thank you!

I’m using the Meteor JS full stack framework as the base framework.

Really convenient for an app like this where parts of the code, like the game engine, need to run on the client and server and be identical.

Of course, you could do the same thing with node and web sockets yourself but Meteor JS made it easier for me to get started.

I’m not currently using any client side framework like React or Vue (although both work great in Meteor JS) because I render everything client side in the Canvas tag.

In the future, will probably be moving to the Lance real time JS engine and Pixie for WebGL tendering.