|
|
|
|
|
by achilleasa
2321 days ago
|
|
The first chapters focus exclusively on the SOLID design principles and best practices for testing and vendoring while the rest of the chapters get progressively more and more technical. I think the material should be relatively easy to follow up to chapter 11 for anyone with a basic understanding of programming in Go. Chapter 12 is a bit more complex as it describes the implementation of a distributed graph processing system. I would definitely recommend taking a look at the (heavily commented) code on GitHub to see for yourself. |
|