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by Namrog84 2322 days ago
> After strong AIs are common, we can persue the even more interesting task of dumbing them down in fun ways

An artificially handicapped or limited smart ai in video games is often obvious and not fun.

2 comments

I don't know about that, I much prefer playing chess video games against an artificially limited AI. Granted you did say "often", and I agree this is the exception.

Starting with an AI that is weaker than human players, and then artificially limiting it even further does not produce a great AI. Although, some players still choose to play against these easiest of AIs.

I believe starting with an AI that is far stronger than any human, and then artificially limiting it will be fun. This is a fundamentally different situation. This is like a chess engine, no human can hope to win without some artificial limitations on the AI. This is a type of AI we have never experience outside of a few abstract board games like chess. I look forward to seeing AIs like this come to 4X style games such as Civilization.

Would you rather play chess against a computer you were bound to be crushed by 100 out of 100 times, or a still formidable opponent you could eke out a 25% winrate against?