|
|
|
|
|
by lonelappde
2327 days ago
|
|
The kludginess of brains is textbook neuroscience, from instincts to reflexes, to illusions and more. Indeed, Game AI puts the "Game" first -- as it should for Games, but to the detriment of anyone who cares more about AI and wants Games to be a fun place to study AI. If we split Game AI into "problem solving" (like pathfinding) and "opponent personality", then we can recover a lot of good AI that generalizes beyond games, without being misled by the parts that only useful for tricking people in a toy environment. |
|