Compressing the H264 requires quite a bit more processor power on the server. It's fine for steam link because the use case usually involves a powerful gaming PC on the server end, often with a dedicated GPU video encoder.
Is there a similar system to Guacamole that does involve encoding?
I was actually looking at this a few days ago because I've been very interested in implementing something like Google's Project Stream locally where I can render things in the browser, but frame rate is important for me.
I was actually looking at this a few days ago because I've been very interested in implementing something like Google's Project Stream locally where I can render things in the browser, but frame rate is important for me.