| So even looking around and following links, I still guessed wrong about what the hell it is. Nobody asked for, or needs, a list of "all the features" in a release announcement. Saying what the project is (such as that it is some kind of "engine", and maybe even what kind?) would have been a completely different, and much shorter and overwhelmingly more useful statement. What should motivate a reader who cannot even tell what it is to spend time groveling around to find out whether they might be interested in the thing? Hint: most projects are not interesting to most people. Forced to guess, the best guess has to be "no". I am repeatedly astonished that such elementary reasoning seems beyond so many. As it happens, for example, a game engine in C# is of zero interest to me, but one in C++ could be quite interesting. I dismissed it as a direct consequence of the failure of the announcement to give me any reason to pay it any more attention. |
https://docs.unrealengine.com/en-US/Support/Builds/ReleaseNo...
https://docs.unrealengine.com/en-US/Support/Builds/ReleaseNo...
Game engines this size often add many new features with every release, and the target audience (programmers and artists) want to know about all of them.