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by AnimalMuppet
2339 days ago
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By "revolution against the establishment", I take you to mean "revolution against the complexity of existing tools". Meaning, a simpler tool. You can build a tool that will do 80% of what the existing tool does, with 20% of the complexity (or maybe even 90/10). And that's great... until you need the ability to do that last 10 or 20%. Then the simple tool has trapped you. But by then, you've got a lot of code in the new tool. So what you want is a way to do whatever part of the last 10 or 20% of power that you need for your problem. "It's just a small addition!" But there's someone else who needs a different part of the last 10 or 20%, and wants to add that part... And so you wind up with the new tool becoming as complex as the old tool. And then, as you say, the cycle repeats. I think that if a tool is going to be an "80% of the power at 20% of the complexity" tool, and remain that, then it has to have an escape mechanism. You've written your 100,000 lines of simple code, and you need 50 lines in a more powerful tool, well, there's a clean way to use code written in a more powerful language for those 50 lines. Then the language can remain one that just has 20% of the complexity (if those in charge of the language can maintain their vision and their stubbornness). |
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The other is IPC. Go is so dang easy at concurrency, managing data flow, async IO, etc, that I find it really lends itself to working as a cog in a larger machine, usually distributed. Don't like solving problem X in Go? Solve it however you want and just talk to your Go process.
So you have 2 escape hatches which were much less tenable as overall approaches even 10 years ago. So hopefully Go can stay lean and mean. I think it also helps that unlike other systems languages, Go doesn't have any intent on being a catch-all language. Graphics, hard real-time, drivers? You ain't gonna reach for Go. Light scripting, data science, machine learning? Also probably not Go.