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by darkmighty 2346 days ago
Microlens arrays, for all intents and purposes of consuming and recording media (for human consumption), are essentially equivalent to ideal phased array optics (while having spacing much larger than phased array usual requirements). We perceive light non-coherently, phase information is lost to our eyes; microlens arrays suffice to reproduce a light field sans phase effects[1] -- that includes the perception of most phenomena that are affected by light coherence, like oil on water or viewing laser experiments (not totally sure, but I don't think there are experiments that can't be reproduced by geometric-optical light fields that don't rely on coherent measurement?; maybe some interference phenomena though?).

There are practical problems with the technology though, as light sources we can currently make have some minimum size limitations, and incoherent optical behavior starts to degrade at very small lens size (at or below micron scale I guess).

[1] You could probably create a good approximate phased array optics with led-scale (~ 10 micron scale) coherent lasers as light sources, but again I don't see any application that's not scientific

1 comments

Microlens arrays seem very interesting! I haven't seen any that are very high resolution... Is that because they kill the resolution of the display they're placed upon (as well as technical problems with very small microlenses)? So, we'd need extremely high resolution displays for microlens array displays to look reasonable by modern standards?

Perhaps actual phased array optics wouldn't have that issue?

For those just entering this thread, [1] is an example of a rudimentary microlens array display.

[1]: https://www.youtube.com/watch?v=mGJe0AdszJg

Looking glass factory is currently producing a display that puts microlenses on an 8K screen. The video of it looks quite good. It outputs 45 different angles, so the effective resolution is roughly 640p, right about at the bottom end of HD. Not the best but it's good enough for an lot and I'm sure the limit will improve over time. It's only horizontal parallax, but that's generally fine for a fixed screen.