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by AwesomeFaic 2345 days ago
When I started my first consulting agency it was primarily focused on helping game devs treat their projects like a real business, which I witnessed was a common point of failure for indie studios. I reached out to my old Preproduction in Game Development professor (Brian Sullivan of Age of Empires fame), who also had a lot of consulting experience, and thanked him for everything while asking for advice moving forward. He seemed genuinely appreciative of the message and gave me some great advice.