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by gdxhyrd
2337 days ago
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Considering UE4 and Unity both support OpenGL, yes, a lot if not the majority of games. WebGL and OpenGL ES are pretty much OpenGL. Formally they are different standards, but they are based all in OpenGL: if you know one, you know the others pretty well, which is what is important for developers as you agree in the second paragraph. |
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If it were true that lots of games were picking OpenGL, why is it so hard to make a long list of them? It's easy to make such a list for vulkan.