Hacker News new | ask | show | jobs
by Scuds 2344 days ago
There’s a FastROM conversion for the Super Ghouls and Ghosts. The original was plagued with slowdown while the conversion runs very well. This leads me to think that the game was originally designed with fastROM in mind, but then they took manufacturing cost into account.

how much this actually was, I don’t know. Burger Becky mentioned begging her boss to use Fast ROM when interplay made RPM Racing but was also denied.

The trade offs of 1991!

Edit: of course Nintendo wasn’t as cost constrained. It was never an even playing field for 3rd parties