|
|
|
|
|
by Fr33maan
2341 days ago
|
|
I don't compete with that kind of games but IAP/ads is the business model of 99% of games which makes money, which is obviously a goal.
Producing a product of quality is a top priority but it's not enough, you need marketing too in order to have market adoption.
There is many games of quality that people don't want to buy. Making a paying game in 2020 on mobile is definitely a wrong strategy choice for most of the games. |
|