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by StavrosK 2351 days ago
There are different kinds of IAP, some are free demos and you unlock the full game with an IAP, some let you buy extra content in the form of DLC, some remove ads, and some just want to get thousands of dollars out of you. I call the latter "bullshit" to differentiate from the former, which are OK to me.
1 comments

Games that follow the old shareware model (free to try out, choose whether or not to pay for full game/disable ads) are my preference for sure.

I don't mind paying $5 (or more) for a good mobile game, but with so much crap out there, it's tough to justify unless I am lucky enough to run across a trusted review or it's something from a developer that has earned my trust through previous offerings.

Looking back, the games I buy/unlock tend to be the ones where I get to try them out first. If I play the first 10 levels or 1/5th of the story and really enjoy it, I'm eager to pay in-app to continue the game.