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by flohofwoe 2350 days ago
I don't agree. The Vulkan and D3D12 APIs didn't have to be so programmer hostile, they're just badly designed APIs.

Thankfully, WebGPU took a lot of inspiration from the Metal API, and less from Vulkan and D3D12, and thus is usable without a "sanity layer".

1 comments

That sanity layer ended up being yet another way to foster adoption of middleware engines.