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by tpetry 2351 days ago
Yes its simply missing in the WebRTC spec. webRTC defines end-to-end encryption between two peers. But if you want to transmit data to many peers you need a server which is doing the fanout so the encryption is client1<->server and server<->client2.

This is true for all WebRTC implementations/services. They all state having end-to-end encryption but dont tell you that it means something different in WebRTC contexts.

PERC will solve this one day, but its sadly just a draft: https://webrtcglossary.com/perc/

1 comments

As I understand, Discord server doesn't need to do audio processing, all mixing is done on the clients. So it would benefit from the "one-to-many" encryption, because currently it has to decrypt from one p2p connection and to encrypt to several p2p connections when someone talks (which breaks the end-to-end).
Yes, that is what SFU is except there is apparently not support for one-to-many end-to-end encryption yet in the WebRTC protocol.