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by homecoded
5604 days ago
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I have been working (coder, project lead, product owner) in the gaming industry far too long now. I hardly ever play computer games, I hate most of them, and some of the products I was involved in were, simply put, just very very bad concepts. Yet, I derived motivation and pleasure from the technical challenges and the creative atmosphere created by the crazy geeks I have the privilege to work with. Besides, the rather short development cycles with hardly any maintaining after release make for fun projects: Code and forget. Something else to consider: If you don't like their product, you may be able to help them to turn the product into something you can enjoy as well, and with this they may be able to open up to new audiences. Sometimes, the naysayers can actually be useful, or so I like to believe. |
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