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by false-mirror 2350 days ago
There's definitely a tension. When employers can treat employees as disposable, there is more firing and thus (sometimes) more hiring.

However, unions increase the value of jobs. Union workers enjoy a better QOL and career stability, and they can actually build a life for themselves without worrying about being fired on a whimsy.

Luckily for something like game development, it is a growing industry with a low barrier to entry. Finding a job or starting a new company is very realistic-- until the next economic downturn, which will hurt union and non-union workers alike

1 comments

Game dev is not a low barrier to entry industry. It is WAY easier to get a SDE job at a FAANG straight out of college than it is to get a job as a programmer at a big name studio, even with experience.
lol, no.

Maybe at a place like Valve, but that's a special case. a private company swimming in cash and having basically zero urgency to innovate or produce even derivative content.

Any of the Rockstar Games studios, Naughty Dog, SCE Santa Monica, Bungie, Epic Games, any of the main Activision-Blizzard (Ininity Ward, Treyarcht) or EA studios (Respawn), etc... basically any major studio rarely hire straight out of college.