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by nsxwolf 2361 days ago
What I never understand about these things is ... what actually does the drawing? The AI decides what the beetle looks like, at what level of abstraction? When/how does it go from beetle idea to pixels? Does this network "know" what the beetle's "leg" is, or does it just "know" "this pixel here should be this color"?
2 comments

From what I understand there are two networks in a GAN like this one.

One (the discriminator) is trained with a bunch of images showing what beetles can look like. It detects a real or fake image of a beetle.

The other (the generator) is just generating images with a convolutional neural network. The generator optimizes itself based on how close it is to passing the discriminators test - that is its "loss function".

So over time, the generator gets better and better at making things that look like beetles. The process takes a very long time and is aided by many GPUs (as mentioned in the article)

Much closer to the latter. I haven’t read this yet, but it sounds like an encoder model.
Correct.

The machine here doesn’t even know that those are beetles (because nobody told it), it is “just” arranging pixels in a similar manner as the pixels from the source images. It does understand that each generated image must have “legs”, “eyes”, “shells”... and other features that it detected are common in the original images.