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by yellowapple
2363 days ago
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> You're not really going to get away from large binary files in game development. They need to be version controlled somehow. Yes, but if they really can't be split up into smaller components, then there's always the option of using a different repository and VCS specifically for binary assets. Yes, it's kicking the can down the road, but at least it's kicking that can away from the actual code. |
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