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by StevenWaterman
2362 days ago
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Sorry, I left out some bits of the game state for conciseness - perhaps this is a better way of displaying it .--- a---
.2-- bX--
.22- as cYZ-
.... defg
Where:. means unknown - means clear (and in a real game would reveal a number and therefore a constraint, but we don't need to consider those numbers for this solution) a number means clear and producing a constraint that we want to use This mirrors the game state in the article, and would allow us to assert that abc contains exactly 2 mines, while still only having to consider a 4x4 section of the board. Thanks for helping me with this btw, it's much appreciated :) |
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This is in contrast to the local rules I first describe that consider only a very limited part of the board, and there is a pre-determined hard limit for how much would ever need to be considered for these rules.