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by jammygit
2362 days ago
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I think all that counts. I guess I’m just tempted to make a game engine as a hobby project. I made an OpenGL renderer in uni once (it was fun), but I don’t really know what the scope would be to extend it substantially - obviously, not to “unreal” levels or anything even close |
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For the 3D world, start with a checkerboard pattern or so. In fact, this is almost exactly what I did to start Angeldust. I once showed off some early game prototypes on my stream, take a look at this one for example: https://www.youtube.com/watch?v=qMs8YpkSrg0&t=3289
If you keep watching that stream you'll see other in-progress versions so you can see how my product evolved.