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by mrspeaker
2364 days ago
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This is the opposite problem of why I enjoyed the article! I understand why they used Regl (as they say, it's because WebGL is ludicrously verbose)... so the article was great for me as someone comfortable with the the very basic basics! If you're just getting started and want to do it from completely from scratch, then https://webglfundamentals.org (or https://webgl2fundamentals.org - though I'm starting to fear WebGL2 is not getting as much traction as it should... is it dead?!) is the place to go. This site is really fantastic at explaining what all the boilerplate is actually doing. |
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Google has since picked up the slack and is working to add WebGL 2 to WebKit on Mac/iOS platforms.
https://bugs.webkit.org/show_bug.cgi?id=126404