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by ItsFirefly
2370 days ago
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Oof! I'm the designer and art director myself. Please elaborate a bit as "colors and textures fighting each other" doesn't give me the slightest clue as to what you perceive as problematic. Can you post annotated screenshots so I can learn from this? Then I'll go and fire myself! I've been playing the game in both the "Cartoon" and "3D" visual style for years and it's been a very pleasant and eye-pleasing experience for me. Please open your world a bit for me. Maybe share some of your design work for inspiration. Thanks in advance for your feedback. |
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In general I like styles that either:
- just go all the way in the stylized direction, like Bad North [1], The Witness [2] or even Clash of Clans [3] (to be honest I also dislike CoC-style popular with mobile games nowadays, but at least it's consistent/harmonious in its candy-plasticky look)
- OR they actually try to do the realistic-style part, like the classic Age of Empires, or toony-ish-ralisticky like more modern Northgard [4]
- OR they fully embrace the blocky style like Minecraft, or the 8-bit/pixelated style of clearly retro-style games
"In between" styles just look... annoying, giving a "sand in your eye" mental sensation of the early 90s games that were too shallow and childish. It lacks some "higher harmony" thing that I can't describe any better. I get this "allergic" reaction also when I see this style in clothing or architecture or whatever.
Anyway, keep up the work if you and others enjoy it, don't be discouraged by people that just prefer smth else!
I'm just a bit sad bc I probably would've liked the game mechanics, but the style totally turns me off.
[1] https://store.steampowered.com/app/688420/Bad_North_Jotunn_E...
[2] https://store.steampowered.com/app/210970/The_Witness/
[3] https://play.google.com/store/apps/details?id=com.supercell....
[4] https://store.steampowered.com/app/466560/Northgard/