| Just Plain Wrong: Reason 1: Generative Design is a horrible basis for building UIs. GD requires a well understood model of how the design needs to operate and be built (ie, physics + specifications + machine tool kinematics). We don't have a physics of UI design. GD makes weird, ugly stuff. Reason 2: Do you not remember how awful Clippy was? See: https://en.wikipedia.org/wiki/Office_Assistant TLDR Extract: The program was widely reviled among users as intrusive and annoying,[22][23] and was criticized even within Microsoft... Smithsonian Magazine called Clippit "one of the worst software design blunders in the annals of computing". Reason 3: Also brought to you by Microsoft: the UI Hell of Adaptive Menus in Office 2000. See: https://blogs.msdn.microsoft.com/jensenh/2005/10/10/combatin... TLDR Extract: Adaptive Menus were not successful. In my opinion, they actually add
complexity to the interface...Auto-customization, unless it does a perfect job, is usually worse than no customization at all. |
If you visit booking.com it's unlikely you'll ever see the same website twice. It's because their product team does continuous design and A/B testing, trying to come up with the best one-size-fits-all solution. If this loop of designing and testing were to be automated, UIs could be designed based on individual user data rather than aggregate.
The premise is that just like our content feeds (e.g. Facebook, YouTube autoplay) are unique, so will our context (i.e. interface) become unique.