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by krilly 2386 days ago
Why not unity? (It's an obligatory question at this point)
3 comments

Because it's not FLOSS. At least that's my reason.
Because I absolutely love Kotlin and I feel I'm much more productive with it. I have a hard time working with script languages and feel confident on my code nowadays.

Also, Kotlin let you use tons of java libraries.

C# is hardly a script language, also Kotlin Native is hardly a tool for gaming with its lack of real multithreading support
I both wrote games with Unity and Kotlin. Kotlin makes me much more productive and libgdx is well more suited for 2D games. Backend in unity?