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by dunkelheit 2392 days ago
It is obvious how operator overloading makes scientific computing easier but what about interactive media? Can you clarify?
1 comments

Oh so like, dual quaternion skinning, spherical quanternion interpolation, matrix multiplication, vector sums, etc.

I use a ton of linear algebra, vector algebra, and grassmann/clifford algebra at work and not having operators is like... why would I ever do that to myself. You end up in "parentheses" hell for things that would actually be nicely coded in concise and easy-to-understand expressions.