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by blurbleblurble
2393 days ago
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This is really cool and good to know about. I hadn't heard of this technique before, but have caught some interest in SPIRV lately while learning about WebGPU. Well I just noticed that Polly is used in the LLVM SPIRV backend... Makes sense!
https://github.com/KhronosGroup/LLVM-SPIRV-Backend/blob/mast... I'm very excited about the potential for writing GPU code from whatever high level language is convenient. (Which will not be WSL, by the way). |
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Polyhedral development in LLVM stagnated a while ago, maybe we find the people and time to actually land the PolyhedralValueInfo (see for example this talk: https://www.youtube.com/watch?v=xSA0XLYJ-G0).