Safari has all kinds of issues with audio. Every report just leads to a rdar: url and then silence, both from Apple and from Safari haha (cry)
For a while couldn't send streamed but redirected audio through the webaudio api on Safari only. Workaround was to manually catch the redirect but the latest safari that doesn't help.
Like WebGL I don't think Apple wants Web Audio to work. They've got several outstanding bugs in WebGL (3yrs+) and their non-existent WebGL2 support as not seen a single commit in > 3yrs. Web Audio appears to be the same. It's frustrating.
I've had trouble identifying why. Safari has a largely compatible AudioContext API, and there's no errors, but the audio never starts playing and there's no "onended" event when it's supposed to be done. So I'm a bit stumped at the moment.
For a while couldn't send streamed but redirected audio through the webaudio api on Safari only. Workaround was to manually catch the redirect but the latest safari that doesn't help.
Like WebGL I don't think Apple wants Web Audio to work. They've got several outstanding bugs in WebGL (3yrs+) and their non-existent WebGL2 support as not seen a single commit in > 3yrs. Web Audio appears to be the same. It's frustrating.