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by BiteCode_dev 2393 days ago
I would check why my code do 500 requests in the first place. That's unsane unless you do some kind of video game.
2 comments

This is all I am doing to serve images:

https://gist.github.com/4lejandrito/6d4f903e0a692b87344e8600...

The resize function only resizes the first time and uses a cached version of the image after that.

I checked the server and the CPU is not too high so I think it must be HTTP as parent pointed out.

Yes, I checked and all I see is 22 requests. I don't know where OP got the 504 numbers. It also loads instantly for me.

Ignore my comments, then.

I misunderstood your original comment. The reason why there were 500 requests is because I was showing a background full of creepyfaces. It made the site look much nicer but it turns out it didn't scale very well.
:) Well, good thing you updated the site then.
500 requests are perfectly reasonable here. It loads mutliple pics per example avatar. And there are many examples. The only problem here is HTTP/1.1.
From what I see in my viewport, no it's not reasonable.

Using 500 requests for this because http2 exists is like stating it's ok electron apps eat 1 Go of ram because we have big configs today.

That's also why, in 2019, with quad cores, SSD and more memory than ever, things doesn't feel faster than 10 years ago.

Turns out the other heads were removed so it's not doing 500 requests anymore. So where does that leave us? Should we keep arguing over the original situation?