|
|
|
|
|
by needle0
2395 days ago
|
|
For me, remote work was first and foremost the experience of continuously being whipped around by timezone differences between me and the HQ, so I'm a bit disappointed the article seems to not mention that aspect. I wonder if asynchronous games can help for remote work in locations with a large time zone difference. |
|
Time zones managing is the same, it just add a bit more friction to the process.
When I see people having problem with time zones, it's usually more a symptom of an deeper issue elsewhere: bad organization, unhealthy communication habits, unnecessary coupling between parties, micro-management, people not doing their job and so on.