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by zozbot234
2402 days ago
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Compositing was a hardware change, though. Modern GPU's (including GPU chipsets that are integrated as part of a CPU chip) basically accelerate 2D rendering by managing arbitrary surfaces as glorified sprites, which the hardware can "project" or "render" into other surfaces or on the screen in all sorts of ways, including occlusion, alpha blending, arbitrary 3D transforms etc. Hardware of the Win95 era didn't have anything like this; even moving and resizing windows only "animated" a wireframe rendition of the window, as with twm today. |
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