Hacker News new | ask | show | jobs
by kaolti 2399 days ago
Because it's inevitable at a certain scale.

The brand has a momentum, even if things start getting worse for customers there isn't an immediate response on a large scale.

A certain quality is important for the "true" advocates, but we're a small minority. Growth is driven by at scale customers who don't notice these issues because they're buying the products for different reasons.

In this context, improving quality to keep the hardcore fans happy costs money, but doesn't impact the bottom line significantly in the short term.

Growth is the only goal at this scale and that's driven by other strategies and not hardcore fans.

I guess long story short is corporations are cash machines and product quality does not play an important part at this scale.

1 comments

That's not how it works.

How it works is that your brand suffers, and sales drift downwards.

When you attempt new projects outside of your skill envelope - a Maps application, a self-driving car, VR/AR hardware, a move to ARM - you either don't finish on schedule, don't finish at all and are forced to cancel, or you unleash a shit storm of bugs and negativity that costs far more than any nominal savings you might persuade yourself you've made by not doing QA properly.

It's a cultural problem. Not only is skimping on QA and customer support cheap, it looks and feels cheap. And that's not a good look when you're trying to sell yourself as a premium brand.

To be fair, customer abuse is not unusual among premium brands. Prestige cars are notoriously crap for reliability and build quality.

But Apple is a prestige consumer brand, and the brand experience is the most important asset.

If customers stop believing in the brand, all Apple has left is Dell or HP but with nicer packaging.