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by Grzegrzolka 2411 days ago
I'm a lifelong gamer (since 1996), currently have PC that only has weak integrated GPU so I cant play much, but super speedy 500mbs fiber internet connection and 80mbs LTE on the phone. I look like ideal Stadia client, right? Well, no. I'm not interested in slightest, I'm waiting passionately for PS5. Current internet technology (latency) is not enough to make cloud gaming possible, you can instantly feel this 140+ ms of delay. Other than that, Google don't know jack shit about games, you can clearly see it in Stadia announcment conference. Good luck, I give it 1.5 year and nobody will remember what "Stadia" is.
1 comments

The interesting part is it could've worked if Google actually understood gaming. The PS4's remote play capability is more than usable for most games. That pretty much relies on your own uplink speed and hops over residential internet hosted on underpowered hardware.

Google is one of the few companies that could've had enough data centers geographically spread out enough where most people's latency is tolerable and game selection is curated to not be latency sensitive.

But instead they completely flub both the technical implementation and the pricing model.