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by shujito 2403 days ago
> I was glad to get away from all the crazy IDE world that I had to deal with in my C++ AAA days and just working with a minimalistic but extremely fast and powerful text editor.

Makes me wonder what do they use for AAA games, could it be Visual Studio?

4 comments

Yeah, AAA game development is 99% Visual Studio. Usually multiple versions of it depending on the platform. We just upgraded from 2015 to 2017 at our studio, which required a decently large refactor of some core utilities.
> We just upgraded from 2015 to 2017 at our studio, which required a decently large refactor of some core utilities.

Were these utilities custom tools built for the IDE or the actual application code you were/are developing?

I would be very surprised if visual studio wasn't the most popular C++ IDE for high budget games by a wide margin.
> Coming from the perspective of pretty much hating Visual Studio I was pretty sceptical about Visual Studio Code until I read that Erich Gamma was involved in it.

Following on the comment you quote, I assume so!

Yes, Visual Studio!