Hacker News new | ask | show | jobs
by shantly 2408 days ago
Tyranny's got a pretty good balance of old-school CRPG feel without old-school difficulty or unfairness. Good gimmick & setting, and good-enough story, to boot.

Shadowrun: Dragonfall and Hong Kong are also really good. I hear "Returns" was OK but not nearly as good as those, haven't bothered with it.

Divinity: Original Sin seemed really promising but I got sick of it crashing like 1/hr and dropped it.

Perspective: aging former gamer whose access to long gaming sessions for deep single-player stuff is now tightly restricted by adult responsibilities—i.e., kids.

Favorite older games of that sort, for reference, are Baldur's Gate, FO1 and (especially) 2, Arcanum, and (stretching "that sort" a bit) Darklands. Still haven't beaten Planescape: Torment after my game started repeatably crashing ~2/3 of the way through years ago, but that was really good.

4 comments

Seconding the Shadowrun games from Harebrained Schemes. The mechanics in the first one (SR: Returns) are a bit meh, decking kindof sucks, but the story is Pretty Darned Good. Dragonfall follows up with adding a GREAT set of supporting characters, and adds some neat mechanics. Hong Kong is fantastically done, and mixes the best of both.

The story lines are linear, but the stories are rather good. There's a lot of user generated content, and some are OK, but none of them are as good as the original. (I _think_ someone remade the original game's campaign in the Hong Kong engine, but don't recall for sure.)

Shadowrun: I can only recommend using mods to play returns in HK or DF (iirc you need the game files of returns). While it’s a somewhat linear story, the story itself is still amazing and feels more Shadowrun to me than the others. Playing it as a mod ensures you get the QoL improvements of the later games.

DoS 1/2: Never had any crash in either game and played both from release on.

I agree that Returns wasn't as good as Dragonfall (I've yet to play HK), but I feel that the plot is more focused, as there's not that 'collect money' part in the middle, like in DF, which slow down everything. And I've felt the ambiance way better in Returns (of course that point is a big YMMV).
Divinity Original Sin 2 was one of the best game experiences of my life. Replayed it co-op, had even more fun.

No need to play the first.

Yeah I actually think 2 may have been the one I tried, not 1. IIRC I played it on Mac (Intel graphics) and my Windows-using friends reported no such problems. So it was probably just my machine, but regardless, it seemed good but I can't personally provide a strong recommendation for it as I only made it a few hours in.